Cara Wang for Starbucks

Cara Wang creates a bespoke mural series blending childhood nostalgia with immersive design, unveiled alongside LEGOLAND in Shanghai’s Aegean Place.

Cara Wang creates a bespoke mural series blending childhood nostalgia with immersive design, unveiled alongside LEGOLAND in Shanghai’s Aegean Place.

Iratxe López de Munáin illustrates an interactive art kit on the life of a Master Impressionist.
Iratxe teamed up with Thames & Hudson UK to bring The Artist Box: Claude Monet vividly to life through her lively, colourful illustrations.

Designed as part of the 'Gift Lab' series, this engaging 24‑page activity kit immerses young audiences in Monet’s world. It features a 150-piece jigsaw puzzle of his Giverny garden, a fact‑filled fold‑out timeline tracing his life and personal dramas, twenty‑four creative art activities (from origami water lilies to a Monet-themed mystery), and even an iron‑on patch - all richly illustrated by Iratxe.


Donough O'Malley illustrates a bright editorial series for Brio Magazine.
Donough used his signature colour-blocked energy and expressive character work to a recent editorial commission for USA's Brio magazine. The article, titled Choosing to Love More by Being Offended Less, offers young readers practical, values-based advice on emotional resilience and empathy.

His illustrations translate these concepts into dynamic scenes filled with warmth, contrast, and storytelling - designed to visually support the article’s core message of responding to conflict with compassion.

A striking example of how thoughtful editorial illustration can deepen the impact of written advice.

Denis Freitas' dynamic commission for the launch of the all-new electric E-Vitara, blends urban landscapes with bold automotive vision.

Commissioned by Canelo Books, Becca illustrated the hardback cover for The Savage Isle, the first in a new trilogy by Michael Arnold. Told from a Celtic perspective, the novel explores the Roman invasion of Britain.
The illustration presents an ominous vision of the southeastern coastline: a lone Roman ship battles curling, Celtic-inspired waves beneath a brooding sky. Towering above, the White Cliffs loom - unmoving and unwelcoming - symbolising both the physical and cultural resistance awaiting the invaders.
Becca's composition captures the tension and drama of a land on the brink of conquest, setting the tone for the gripping story within.

Maurice Baltissen brings a richly detailed 3D world to life for a gamified McDonald’s app experience in Spain.

Maurice's ambitious 3D animation project for the Spanish McDonald’s app is a vibrant, fully animated overworld for a new in-app mobile game experience.

Designed specifically for the Spanish market, the visual world merges whimsical architecture, playful detail, and clear branding to draw users into an interactive, game-like journey. All 3D design and animation was handled by Maurice and his team, while development and app integration came via partners at LiveWall.

Users can explore the world by selecting Spanish as their language in the app, then navigating to the “My McDonald’s Work” icon to enter this imaginative digital landscape.

Gina Rosas Moncada fuses flavours, heritage, and art with her work for the Hay DoorDash En La Casa campaign.

Evernight Books unveils a breathtaking exclusive set of Andrew Joseph White’s novels, reimagined by Carolina Rodriguez Fuenmayor.

Chrissy Lau's vibrant design, "Lucky 8 Snakes on a Train," transforms Sydney’s light rail into a moving celebration of the Year of the Wood Snake 2025.
Commissioned by the City of Sydney, Chrissy's artwork blesses passengers with prosperity, perseverance, and good fortune, weaving together auspicious symbols and colours.

The snakes, adorned with plum blossoms, orchids, and chrysanthemum, represent longevity and prosperity, while the peony flowers symbolise wealth. Gold coins, ingots, and lunar lanterns with lucky longevity knots complete the composition, set against a backdrop of clouds.

With its bold use of red and yellow - the lucky colours of the Wood Snake, this design brings joy and blessings to the bustling city streets.
WATCH a video of the train.

'Who Flew The Coop?' is a chicken-themed card game created for Quarto, and set for release at the end of this month.

The project involved crafting a series of humorous, mugshot-style portraits for 24 different chicken breeds, each with its own distinct personality. Research into the breeds and collaboration with the client helped shape the characters, ensuring their traits were visually compelling and integral to the gameplay.

Beyond the game cards, Paperface’s illustrations also appear in an accompanying booklet, offering a deeper look into each chicken’s personality and its ‘flight-risk’ rating!
Pre-order here.